AI Insights · Timothy · July 2021
Top 5 Stickman Games in Chile: Q2 2021 Performance
Explore the performance trends of the top 5 Stickman games in Chile during Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Stickman games in Chile showcased varying performance trends across weekly downloads, revenue, and active users. Below, we take a closer look at each game's metrics.
Supreme Duelist, developed by Neron's Brother, saw a gradual decrease in weekly downloads from 14.2K at the beginning of April to 8.5K by the end of June. Despite this decline, the game's weekly active users remained relatively stable, fluctuating between 150K in early May and 122K at the end of June.
Red and Blue Stickman : Animat from Azura Global experienced an initial surge in weekly downloads, peaking at 26.1K in late March before dropping to 1.8K by the end of June. Weekly revenue for the game peaked at around $28 in early May and saw minor fluctuations, ending at approximately $12 in the last week of June. The active user base showed a decline from 46.1K in late March to 25.4K by the end of June.
Red Stick Boy: Adventure Game, launched by Great Arcade Games, witnessed a notable increase in weekly downloads, reaching a high of 23.5K in early May before stabilizing around 5.5K by the end of June. The weekly revenue showed minor peaks, reaching up to $11 in late May. The game's active users saw an initial rise to nearly 30K in mid-May, followed by a decline to 16.1K by the end of June.
Stick Party 234 MiniGames from PlayMax Game Studio had consistent weekly downloads, maintaining figures around 6K throughout April and May before dropping to 3.8K by the end of June. Revenue for the game peaked at $151 in late April and saw minor fluctuations, ending at $25 in the last week of June. The active user base showed a steady decline from 66.4K in late March to 56.5K by the end of June.
Stickman Warriors by SkySoft Studio had relatively stable weekly downloads, ranging from 7K in late March to around 4.7K by the end of June. Weekly revenue reached its highest at $163 in mid-May and late June. The active users fluctuated but generally maintained a range between 36.1K in late March and 25.9K by the end of June.
These insights provide a snapshot of the performance trends for the top Stickman games in Chile during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.